It is also one of the most diverse maps for CT play. The rotation times are quick on Overpass, with the bombsites almost on top of one another. Read: An introduction to the CS:GO map pool.A 9-6 half on this map would look decent for the T side, and anything above six would leave them in an incredibly good position coming into the second half. Overpass favours the CT side right now - 53.3% of rounds were won on the CT side as of the last 12 months*. Whilst possible to be successful as CTs, the advantage lays with the T side due to the many entry points they have to the map objectives. This gives them access to either the A or B sites or to continue down mid, towards the CT spawn.įrom the radar image above, it shows the distance the CT team would have to travel in order to successfully enter one of the sites, defeat the other team and then complete the objective. Unlike on Nuke, the rotation times (how fast teams move around the map) for the CT side are a lot higher, and the T side also starts each round with immediate mid control. One of the reasons for the higher number of T-sided rounds won is the layout of the map. Comebacks are very common in CS:GO (especially on the more biased maps) so it is important to be aware of which side the two teams are suited to.ĭuring the IEM Katowice 2019 Major, 58.4% of T rounds were won, which does highlight an imbalance in either the map design, or players or teams not understanding the strategies that should be used on the map. In 2018, 51.9% of T rounds were won on Dust2. A 10-5 CT half on this map is usually enough for most well-organised sides to close a game out. However, this could also allow for players and teams to think of better strategies in order to avoid this potential choke point, such as the smoke wall between T Red Box and Secret.ĭust2, which was removed from active competitive duty in February 2017 and reintroduced in October 2017, can be considered more equal to play than Nuke (with a slight lean towards the T side). The removal of the Catwalk outside and the window from the hut will, in theory, make the map even more CT-biased. How to use a live esports betting strategy.Regardless of winning figures, this would put them at a disadvantage. A team might not particularly know how to play Nuke, at least not as well as the team they are playing against. However - just because Nuke favours the CT side, it doesn’t mean you should always bet on the team playing the CT side. The narrow choke points on the upper bombsite (as seen in the image above), vantage points, easy rotate times for the CT side, and a ramp that is easy to fall back on are just a few reasons why Nuke is so heavily CT-favoured. However, this doesn’t necessarily put that team at a direct advantage as skill and performance play a critical role. To put this into perspective, losing 9-6 after the first half on the T side would put that team at an advantage going into the second half of the match, as Nuke is considered to be more CT-favoured. In 2017, 45.2% of T-sided rounds were won on Nuke, 2018 saw a slight increase to 45%, and 2019 saw the figure drop to 43.3%. However, map updates could change this in the future. Nuke is one of the most CT-sided maps in CS:GO at present. What has happened in the first half, and what side each team has played on, has to be taken into account, and a prediction on the outcome of a match shouldn’t just be based on the current score.Ĭomebacks are very common in CS:GO (especially on the more one-sided maps) so it is important to be aware of which side the two teams are suited to, and which side favours either Terrorists (T) or Counter-Terrorists (CT). However, this could still be a good half (so long as the overall score doesn’t reach 15) for the losing side depending on which map is being played.īettors should pay close attention to the score deficit. If you are new to CS:GO, you might assume a team losing 11 - 4 on a certain map wouldn’t stand much chance of pulling themselves back into the game.
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